Technische Spezifikationen

Real-time Ray Tracing

  • Progressive global illumination
  • Multi-core photon mapping
  • Adaptive material sampling
  • Dynamic lighting core
  • Focused Caustics
  • Realtime subsurface scattering
  • PRO: Realtime region rendering
  • PRO: Raytracing of NURBS

Real World Lighting and Editing

  • Image based lighting using high dynamic range images (HDRI)
  • Brightness and contrast control
  • Envrionment rotation and height adjustment
  • Lighting presets for various scenarios
  • PRO: Saturation and hue adjustment
  • PRO: Tilt and blur
  • PRO: Innovative pin system for adding lights with realtime feedback
  • PRO: Sun / Sky generator

Scientifically Accurate Materials

  • True physics based materials
  • Subsurface scattering
  • Adjustable IOR
  • Dispersion
  • Interactive color adjustment with support for Pantone®, RAL®, CIE Lab
  • Roughness/gloss control
  • Multi-layer materials
  • Light-emitting materials
  • Support for AXALTA (DuPont®) paints
  • Mold-Tech material with accurate scaling
  • Support for Sørensen leathers

Interactive Material Assignments

  • Drag and drop materials from library onto object
  • Copy and paste materials from one part to another with automatic linking
  • Material assignment to entire objects and layers through scene tree
  • Autopaint entire models through material templates
  • In-project material library for material management

Texture, Bump Map and Labeling

  • Dynamic texture mapping and control
  • Image based bump mapping with interactive height control
  • Normal mapping
  • Support for opacity maps
  • Specular  mapping
  • Procedural texture mapping
  • Interactive label placement
  • MateriaLs and textures on labels
  • PRO: Interactive, node-based Material Graph with realtime feedback

Model Interaction

  • Interactive scene tree
  • Preserve structure from 3D modeling application
  • Interactive single or multiple part movement
  • Hide, Delete, show only parts
  • Ability to lock parts
  • Model and part instancing and patterning
  • Grouping and restructuring of scene hierarchy
  • Powerful search and filtering tools
  • PRO: Scene Sets, combining model configurations and view sets
  • PRO: Geometry Viewer and Editor

Physical Lights

  • Light sources with power control and fall-off based on scene units
  • Area light diffuse
  • Point light diffuse
  • Point light IES profile

Camera Controls

  • Full interactive camera control including tumble, pan, dolly and twist
  • Numerical control using spherical or absolute coordinate
  • Interactive focal length
  • Realtime depth of field with F-stop
  • PRO: View sets for saving lighting, camera angle, and backplate

Image Composition

  • Realtime bloom effect
  • Vignetting
  • Solid color background
  • Combination of 3D scene with 2D photograph
  • Brightness and gamma control
  • Ground shadow color adjustment

Part & Camera Animation (Pro)

  • Animation offset transform system for models and cameras
  • Setup, edit, and playback inside realtime raytraced environment
  • Step by step guidance through animation wizard
  • Copy and paste of animations onto other parts with optional linking
  • Model/Part animation: turntable, translation, rotation
  • Camera animation: orbit, zoom, inclination, translation
  • Part animation fade in/out
  • Material and parameter animation
  • Motion blur

KeyShotXR (Add-on)

  • Interactive web-output directly from inside KeyShot
  • Plugin-free interaction in any HTML5 supported browser
  • VR types: Turntable, Hemi-spherical, Spherical, Custom, Tumble, Animation, Panorama
  • Step by step setup through wizard with interactive feedback
  • Dynamic image compression quality control
  • Customizable settings for enhanced user experience
  • Preserved image quality for zoom
  • Output to JPEG/PNG with automatic FTP deployment

Offline Rendering Features

  • Realtime render mode
  • Gaussian blur for image smoothing
  • Alpha channel output
  • PRO: Render passes including layers
  • PRO: Batch rendering (render queue)
  • PRO: Simultaneous realtime and offline rendering
  • PRO: Turntable animation rendering
  • PRO: Region rendering
  • Add-on: Network rendering

Network Rendering (optional)

  • Easy to install and manage Master/Slave system
  • Add/remove slaves before, after and during the rendering
  • Network render queue
  • Automatic load balancing to optimize performance on mixed CPU system
  • Start, stop, suspend and prioritize jobs
  • Local slave management for core usage and scheduling
  • Support for PC, Mac or mixed network

Image Input

  • JPEG
  • TIFF with alpha channel (8 bit)
  • PNG
  • TARGA
  • HDRI
  • EXR
  • HDZ (KeyShot proprietary HDRI format)

2D/3D Output

  • Unlimited output resolution
  • Interactive render output window with zoom and image editing capabilities
  • JPEG
  • PNG
  • PSD (multi-layer)
  • TIFF with alpha channel (8 bit/32bit)
  • EXR (32 bit)
  • PRO: AVI, Quicktime, Flash (PC) for animations
  • PRO: Output to OBJ
  • PRO: Output to STL
  • PRO: Output to ZPR

3D File Formats (PC/MAC)

  • 3ds Max 2016 and prior (via plugin)
  • ALIAS 2016 and prior
  • AutoCAD (DWG/DXF)
  • CATIA v5/6
  • Cinema 4D R16 and later
  • PTC Creo 3.0 and prior
  • Inventor 2016 and prior
  • Maya 2016 and prior
  • NX 10 and prior
  • Pro/ENGINEER Wildfire 2 – 5
  • Rhinoceros 5 and prior
  • SketchUp 2015 and prior
  • Solid Edge ST8 and prior
  • SolidWorks 2016 and prior
  • IGES
  • JT
  • 3DXML
  • STEP AP203/214
  • OBJ
  • Parasolid
  • FBX including part/camera animation
  • STL
  • Collada
  • Alembic

Plugins w/ LiveLinking (PC only unless mentioned)

  • 3DS Max 2011 – 2016
  • Maya 2013-16 (Mac/PC)
  • Cinema 4D R17 (Mac/PC)
  • Creo 3.0 and prior
  • Pro/ENGINEER Wildfire 4 – 5
  • Siemens NX 8.5 – 10 (requires KeyShot Enterprise Edition)
  • SolidWorks 2011 – 2016
  • Rhinoceros 4, 5
  • SketchUp 7, 8 & 2013 – 2015 (Mac/PC)
  • Solid Edge ST7 and later (through Siemens)
  • SpaceClaim (through SpaceClaim)
  • IronCAD 2016 and prior (through IronCAD)
  • Delcam ArtCAM (through Delcam)
  • Delcam Shoemaker Pro (through Delcam)
  • Delcam PowerSHAPE (through Delcam)
  • Geomagic Design and others ((through 3D Systems)
  • SolidThinking Evolve (through Altair)

Language Support

  • Chinese
  • Czech
  • English
  • French
  • German
  • Italian
  • Japanese
  • Korean
  • Polish
  • Russian
  • Spanish

Architecture

  • CPU based – no special graphics card needed
  • Parallel architecture with full support for multi-core and hyper-threaded systems
  • Near linear performance scale with additional CPUs
  • Utilization of GPU for rendering effects
  • Support for PC and Mac
  • PRO: Support for over 64 Cores
  • PRO: Stereo viewing

Licensing

  • Node-locked license, tied to MAC-address of computer
  • PRO (Optional): Floating licensing using FlexNet Publisher (FLEXlm) for Windows or Mac OS X, including support for license borrowing, and access through VPN

What’s Included

  • 500+ predefined materials including texture and bump maps
  • 50+ lighting environments
  • Access to KeyShot Cloud, an online library for materials and textures
  • Quick start guide
  • Hotkey list
  • Manual

Testen Sie KeyShot und erfahren Sie, wie schnell Sie erstaunliche fotorealistische Visualisierungen Ihrer 3D-Daten erstellen können.

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